Eberron Campaign

Writeups for our gaming groups' Dungeons and Dragons campaign, set in Wizards of the Coast's Eberron campaign setting. Game recently resumed after hiatus.

Sunday, April 17, 2005

PC Stat Block - Jory

Second Story Jory, Female Human Rog4: CR 4; Medium Humanoid ; HD 4d6+8(Rogue) ; hp 24; Init +3; Spd 30; AC:15 (Flatfooted:15 Touch:13); Atk +4 base melee, +6 base ranged; +5 (1d6+1, Sword, short, Masterwork); +7 (1d4, Crossbow, hand, Masterwork); +6 (1d4+1, Dagger); +6 (1d4+1, Dart); SQ: Action Points Dice Rolled 1, Action Points 7; AL CN; SV Fort +3, Ref +7, Will +2; STR 12, DEX 16, CON 14, INT 14, WIS 12, CHA 14.

Skills: Appraise +6, Balance +12, Climb +8, Disable Device +9, Escape Artist +7, Gather Information +3, Hide +11, Jump +10, Listen +4, Move Silently +11, Open Lock +12, Search +8, Sleight of Hand +4, Tumble +12, Use Magic Device +4, Use Rope +9.

Feats: Armor Proficiency: light, Least Dragonmark, Nimble Fingers, Simple Weapon Proficiency, Stealthy.

Possessions:

Weapons: Bolts, crossbow (10) (1 gp); Crossbow, hand, Masterwork (400 gp); Dagger (2 gp); Dagger (2 gp); Dagger (2 gp); Dagger (2 gp); Dagger (2 gp); Dart (5 sp); Dart (5 sp); Dart (5 sp); Dart (5 sp); Dart (5 sp); Dart (5 sp); Sword, short, Masterwork (310 gp).

Armor: Leather (10 gp).

Goods: Coin: gp (24) (24 gp); Backpack (2 gp); Grappling hook (1 gp); Rope, silk (50 ft.) (10 gp); Sack (1 sp); Thieves` tools (30 gp); Traveler`s outfit (1 gp); Pouch, belt (1 gp); Red garnet (2) (200 gp); Carnelian (50 gp); Azurite (10 gp); Fire opal (1,000 gp); Coin: cp (8) (8 cp); Coin: sp (18) (18 sp); Coin: pp (2) (2 pp); Coral (4) (400 gp).

Magic: Potion: Cure Light Wounds (1) (50 gp); Potion: Invisibility (3) (300 gp).

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